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authorequa <equaa@protonmail.com>2021-04-18 09:57:30 -0500
committerequa <equaa@protonmail.com>2021-04-18 09:57:30 -0500
commit0c8a8cf8d861bc4ef3162e45e8b58d2f0173d2f7 (patch)
tree5fe4e826b92173f33abf8a1f2391ccab706db230
nanpa wan
commit of the last two days: working cellular automata and rendering,
prototype system, etc
-rw-r--r--.gitignore1
-rw-r--r--conf.lua6
-rw-r--r--lib/cell.fnl10
-rw-r--r--lib/cells.fnl67
-rw-r--r--lib/game.fnl109
-rw-r--r--lib/main.fnl69
-rw-r--r--lib/proto.fnl78
-rw-r--r--lib/state.fnl19
-rw-r--r--main.lua3
-rw-r--r--vendor/lume.lua780
10 files changed, 1142 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..a941931
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1 @@
+junk
diff --git a/conf.lua b/conf.lua
new file mode 100644
index 0000000..479acb1
--- /dev/null
+++ b/conf.lua
@@ -0,0 +1,6 @@
+function love.conf(t)
+    t.window.resizable = true
+    t.window.title = "GAMING"
+    t.window.vsync = 1
+    t.window.msaa = 1
+end
diff --git a/lib/cell.fnl b/lib/cell.fnl
new file mode 100644
index 0000000..e9af960
--- /dev/null
+++ b/lib/cell.fnl
@@ -0,0 +1,10 @@
+(local proto (require :lib.proto))
+
+{:init (proto.table-method :cell.init)
+ ;; given its 8 neighbors returns a new cell (or nil)
+ ;; TODO: other returns via either a clojure or coroutines
+ :birth (proto.meta-method :cell.birth)
+ :update (proto.meta-method :cell.update)
+ ;; returns a number from 0 to 1
+ :aliveness (proto.meta-method-opt :cell.generation #0)
+ :color (proto.meta-method-opt :cell.color #[0 0 0])}
diff --git a/lib/cells.fnl b/lib/cells.fnl
new file mode 100644
index 0000000..442c7c7
--- /dev/null
+++ b/lib/cells.fnl
@@ -0,0 +1,67 @@
+(local cell (require :lib.cell))
+
+(local neighbors [{:x -1 :y -1}
+                  {:x -1 :y 0}
+                  {:x -1 :y 1}
+                  {:x 0 :y -1}
+                  {:x 0 :y 1}
+                  {:x 1 :y -1}
+                  {:x 1 :y 0}
+                  {:x 1 :y 1}])
+
+(fn neighbors> [f threshold]
+  (var x 0)
+  ;; nnn this could be faster maybe
+  (each [k v (ipairs neighbors)]
+    (when (> (cell.aliveness (f v)) threshold)
+      (set x (+ x 1))))
+  x)
+
+(local life
+  {cell.init
+   (fn [self]
+     (setmetatable {} self))
+   cell.birth
+   (fn [self get]
+     (if (= (neighbors> get 0) 3)
+         self
+         nil))
+   cell.update
+   (fn [self get]
+     (if (or (= (neighbors> get 0) 3)
+             (= (neighbors> get 0) 2))
+         self
+         nil))
+   cell.aliveness
+   #1
+   cell.color
+   #[0.4 0.4 0.7]
+   })
+
+(local brain
+  {cell.init
+   (fn [self]
+     (setmetatable {:stage 0} self))
+   cell.birth
+   (fn [self get]
+     (if (= (neighbors> get 0.8) 2)
+         (do
+           (setmetatable {:stage 0} (getmetatable self)))
+         nil))
+   cell.update
+   (fn [self get]
+     (if (= self.stage 0)
+         (setmetatable {:stage 1} (getmetatable self))
+         nil))
+   cell.aliveness
+   #(- 1 (* 0.5 $.stage))
+   cell.color
+   #(if (= $.stage 0)
+        [0.7 0.4 0.3]
+        (= $.stage 5)
+        [0.5 0.4 0.3]
+        (= $.stage 1)
+        [0.2 0.2 0.3])
+   })
+
+{: life : brain}
diff --git a/lib/game.fnl b/lib/game.fnl
new file mode 100644
index 0000000..da96d9f
--- /dev/null
+++ b/lib/game.fnl
@@ -0,0 +1,109 @@
+(local state (require :lib.state))
+(local cell (require :lib.cell))
+(local cells (require :lib.cells))
+(local fv (require :fennel.view))
+
+(fn lerp* [a b c d x]
+  (+ c (* (/ (- x a) (- b a)) (- d c))))
+
+(fn vec-lerp* [a b c d x]
+  {:x (lerp* a.x b.x c.x d.x x.x)
+    :y (lerp* a.y b.y c.y d.y x.y)})
+
+(fn new-grid [w h f]
+  (var t {})
+  (for [x 0 (- w 1)]
+    (tset t x {})
+    (for [y 0 (- h 1)]
+      (tset (. t x) y (f x y))))
+  t)
+
+(fn update [self]
+  (set self.ship.x (+ self.ship.x 0.02))
+  (set self.ship.y (+ self.ship.y 0.005))
+  (when (= self.tick 0)
+    (for [x 0 (- self.width 1)]
+      (for [y 0 (- self.height 1)]
+        (fn get [v]
+          (. self.grid
+             (% (+ v.x x) self.width)
+             (% (+ v.y y) self.height)))
+        (if (. self.grid x y)
+            ;; check if alive
+            (tset self.grid-alt x y (cell.update (. self.grid x y)
+                                                 get))
+            ;; check for neighbors and then use one at random
+            (do
+              (var neighbors [])
+              (for [x -1 1]
+                (for [y -1 1]
+                  (table.insert neighbors (get {: x : y}))))
+              (if (. neighbors 1)
+                  (tset self.grid-alt x y
+                        (cell.birth (. neighbors (math.random (length neighbors))) get))
+                  (tset self.grid-alt x y nil))))))
+    (set (self.grid self.grid-alt) (values self.grid-alt self.grid)))
+    ;; TODO
+  (set self.tick (% (+ self.tick 1) self.rate)))
+
+(fn id [x] x)
+
+(fn draw [self]
+  (local (width height) (love.graphics.getDimensions))
+  (love.graphics.scale width height)
+  (local camera-size (math.max width height))
+  (let [camera-size (math.max width height)
+        camera-box {:x width :y height}
+        camera-box {:x 1 :y 1}
+        radius-x (* self.radius (/ width camera-size))
+        radius-y (* self.radius (/ height camera-size))
+        camera-a {:x (- self.ship.x radius-x)
+                  :y (- self.ship.y radius-y)}
+        camera-b {:x (+ self.ship.x radius-x)
+                  :y (+ self.ship.y radius-y)}
+        cell-box (vec-lerp* {:x 0 :y 0}
+                            {:x (* 2 radius-x)
+                             :y (* 2 radius-y)}
+                            {:x 0 :y 0}
+                            camera-box
+                            {:x 1 :y 1})]
+    (for [x (math.floor camera-a.x) (math.floor camera-b.x)]
+      (for [y (math.floor camera-a.y) (math.floor camera-b.y)]
+        (let [vec {:x (% x self.width) :y (% y self.height)}
+              render-a (vec-lerp* camera-a camera-b {:x 0 :y 0} camera-box
+                                  {: x : y})
+              render-b (vec-lerp* camera-a camera-b {:x 0 :y 0} camera-box
+                                  {:x (+ x 1) :y (+ y 1)})
+              the (. self.grid vec.x vec.y)
+              color (and the (cell.color the))]
+          (when color
+            (love.graphics.setColor (unpack color))
+            (love.graphics.rectangle :fill
+                                     (id render-a.x)
+                                     (id render-a.y)
+                                     (id cell-box.x)
+                                     (id cell-box.y))))))))
+    ;; (love.graphics.setLineWidth 0.1)
+    ;; (love.graphics.line 0 0 0.3 0.3)
+    ;; (love.graphics.polygon :line 0.3 0.3 0.6 0.3 0.4 0.6)
+    ;; (love.graphics.line 0.4 0.8 0.4 0.8)
+    ;; (love.graphics.print :Gaming))
+
+(fn init [self]
+  (setmetatable
+    {:width 64
+     :height 64
+     :ship {:x 31 :y 31}
+     :radius 32
+     :tick 0
+     :rate 6
+     :grid (new-grid 64 64 #(if (= (math.random 6) 1)
+                                (if (< $1 52)
+                                    (cell.init cells.life)
+                                    (cell.init cells.brain))
+                                nil))
+     :grid-alt (new-grid 64 64 #nil)
+     }
+    self))
+
+{state.draw draw state.init init state.update update}
diff --git a/lib/main.fnl b/lib/main.fnl
new file mode 100644
index 0000000..4a9d26e
--- /dev/null
+++ b/lib/main.fnl
@@ -0,0 +1,69 @@
+(local lume (require :vendor.lume))
+(local proto (require :lib.proto))
+(local state (require :lib.state))
+(local game (require :lib.game))
+
+;; i am thinking we could actually do a really hacky thing (modules add themselves
+;; to this list) with this later but
+;; i'm not sure if it'd be worth it (it'd require those dependency loops maybe)
+;; TODO: ^
+(local hotswap-modules
+  [:lib.cells
+   :lib.game
+   :lib.main])
+
+;; the
+;; oh thats why it doesnt work lmao
+
+(fn love.load []
+  (global the-state (state.init game))
+  (global messages {})
+  (print "a"))
+
+(fn love.draw []
+  (match (pcall #(state.draw the-state))
+    (true x) nil
+    (false x) (do
+                (love.graphics.reset)
+                (print (.. "draw \n" x))
+                (love.graphics.print (.. "draw: \n" x))))
+  (love.graphics.reset)
+  (love.graphics.print (love.timer.getFPS))
+  (when true ;; debug stuff
+    (love.graphics.print (table.concat
+                           (lume.map messages #$.msg)
+                           "\n")
+                         0
+                         40)
+    (each [i v (lume.ripairs messages)]
+      (if (= v.ticks 0)
+          (table.remove messages i)
+          (set v.ticks (- v.ticks 1))))))
+
+;; TODO: we need a better way to display errors at runtime for updates too
+(fn love.update []
+  ;; TODO: make state changes actually possible
+  (match (pcall #(state.update the-state))
+    (true x) nil
+    (false x) (do
+                (print (.. "update: \n" x))
+                (table.insert messages
+                              {:ticks 1
+                               :msg (.. "update: \n" x)}))))
+
+(fn love.keypressed [key scancode repeat]
+  ;; (print key scancode repeat)
+  (when (= key "r")
+    (each [k v (lume.ripairs messages)]
+      (when (= v.type :reload-error)
+        (table.remove messages k)))
+    (print (.. (if (love.keyboard.isDown :lshift) :hard :soft)
+               " reloading..."))
+    (each [_ v (ipairs hotswap-modules)]
+      (match (lume.hotswap v)
+        (nil x) (table.insert messages
+                             {:ticks -1
+                              :type :reload-error
+                              :msg (.. "can't reload module " v "\n" x)})))
+    (when (love.keyboard.isDown :lshift)
+      (love.load))))
diff --git a/lib/proto.fnl b/lib/proto.fnl
new file mode 100644
index 0000000..13b65e9
--- /dev/null
+++ b/lib/proto.fnl
@@ -0,0 +1,78 @@
+;; function set in the prototype via its identity, i.e.
+;; (local blah (meta-fn :blah)
+;; (blah (setmetadata {} {blah (fn [] 4)})) ;; -> 4
+(fn meta-fn [name]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] ((. (getmetatable obj) x) ...))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+(fn meta-method [name]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] ((. (getmetatable obj) x) obj ...))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+;; function set in the prototype via its identity, i.e.
+;; (local blah (meta-fn :blah)
+;; however, these functions are optional, and nop if left out
+;; (blah (setmetadata {} {})) ;; -> nil
+(fn meta-fn-opt [name fallback]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] (if (and (getmetatable obj)
+                                      (. (getmetatable obj) x))
+                                 ((. (getmetatable obj) x) ...)
+                                 fallback
+                                 (fallback ...)
+                                 nil))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+(fn meta-method-opt [name fallback]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] (if (and (getmetatable obj)
+                                      (. (getmetatable obj) x))
+                                 ((. (getmetatable obj) x) obj ...)
+                                 fallback
+                                 (fallback obj ...)
+                                 nil))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+;; value set in the table via its identity, i.e.
+;; (local blah (table-value :blah))
+;; (blah {blah 4}) ;; -> (. {blah 4} blah) -> 4
+(fn table-value [name]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] (. obj x))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+(fn table-fn [name]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] ((. obj x) ...))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+;; methods have an extra "self" param
+(fn table-method [name]
+  (local x {})
+  (setmetatable
+    x
+    {:__call (fn [_ obj ...] ((. obj x) obj ...))
+     :__name name
+     :__fennelview (fn [] [name])}))
+
+{: meta-fn : meta-fn-opt : meta-method : meta-method-opt : table-value : table-fn : table-method}
diff --git a/lib/state.fnl b/lib/state.fnl
new file mode 100644
index 0000000..d98b94e
--- /dev/null
+++ b/lib/state.fnl
@@ -0,0 +1,19 @@
+;; later if it becomes a hassle we can convert this into a separate
+;; file that we can reload or something
+
+(local proto (require :lib.proto))
+
+{
+ :init (proto.table-method :state.init)
+ ;; update is a bit special; it can either return nothing (the state continues
+ ;; as is, and mutated somehow (sorry we're doing things non-purely; i'd like
+ ;; to do them purely but creating tables is slow as heck that'd be ridiculous))
+ ;; or it can return a state that it transitions to automatically
+ ;; game pausing basically works like that: it returns a pause structure with the
+ ;; regular state within its object, and then the pause structure uses that state
+ ;; object to return back to it later. pretty cool!
+ :update (proto.meta-method-opt :state.update)
+ ;; all of the next functions are just. regular love functions, exactly the same
+ ;; i hope
+ :draw (proto.meta-method-opt :state.draw)
+ }
diff --git a/main.lua b/main.lua
new file mode 100644
index 0000000..d9b84cb
--- /dev/null
+++ b/main.lua
@@ -0,0 +1,3 @@
+table.insert(package.loaders or package.searchers, require("fennel").makeSearcher({correlate = true}))
+
+require("lib/main")
diff --git a/vendor/lume.lua b/vendor/lume.lua
new file mode 100644
index 0000000..2157891
--- /dev/null
+++ b/vendor/lume.lua
@@ -0,0 +1,780 @@
+--
+-- lume
+--
+-- Copyright (c) 2020 rxi
+--
+-- Permission is hereby granted, free of charge, to any person obtaining a copy of
+-- this software and associated documentation files (the "Software"), to deal in
+-- the Software without restriction, including without limitation the rights to
+-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+-- of the Software, and to permit persons to whom the Software is furnished to do
+-- so, subject to the following conditions:
+--
+-- The above copyright notice and this permission notice shall be included in all
+-- copies or substantial portions of the Software.
+--
+-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+-- SOFTWARE.
+--
+
+local lume = { _version = "2.3.0" }
+
+local pairs, ipairs = pairs, ipairs
+local type, assert, unpack = type, assert, unpack or table.unpack
+local tostring, tonumber = tostring, tonumber
+local math_floor = math.floor
+local math_ceil = math.ceil
+local math_atan2 = math.atan2 or math.atan
+local math_sqrt = math.sqrt
+local math_abs = math.abs
+
+local noop = function()
+end
+
+local identity = function(x)
+  return x
+end
+
+local patternescape = function(str)
+  return str:gsub("[%(%)%.%%%+%-%*%?%[%]%^%$]", "%%%1")
+end
+
+local absindex = function(len, i)
+  return i < 0 and (len + i + 1) or i
+end
+
+local iscallable = function(x)
+  if type(x) == "function" then return true end
+  local mt = getmetatable(x)
+  return mt and mt.__call ~= nil
+end
+
+local getiter = function(x)
+  if lume.isarray(x) then
+    return ipairs
+  elseif type(x) == "table" then
+    return pairs
+  end
+  error("expected table", 3)
+end
+
+local iteratee = function(x)
+  if x == nil then return identity end
+  if iscallable(x) then return x end
+  if type(x) == "table" then
+    return function(z)
+      for k, v in pairs(x) do
+        if z[k] ~= v then return false end
+      end
+      return true
+    end
+  end
+  return function(z) return z[x] end
+end
+
+
+
+function lume.clamp(x, min, max)
+  return x < min and min or (x > max and max or x)
+end
+
+
+function lume.round(x, increment)
+  if increment then return lume.round(x / increment) * increment end
+  return x >= 0 and math_floor(x + .5) or math_ceil(x - .5)
+end
+
+
+function lume.sign(x)
+  return x < 0 and -1 or 1
+end
+
+
+function lume.lerp(a, b, amount)
+  return a + (b - a) * lume.clamp(amount, 0, 1)
+end
+
+
+function lume.smooth(a, b, amount)
+  local t = lume.clamp(amount, 0, 1)
+  local m = t * t * (3 - 2 * t)
+  return a + (b - a) * m
+end
+
+
+function lume.pingpong(x)
+  return 1 - math_abs(1 - x % 2)
+end
+
+
+function lume.distance(x1, y1, x2, y2, squared)
+  local dx = x1 - x2
+  local dy = y1 - y2
+  local s = dx * dx + dy * dy
+  return squared and s or math_sqrt(s)
+end
+
+
+function lume.angle(x1, y1, x2, y2)
+  return math_atan2(y2 - y1, x2 - x1)
+end
+
+
+function lume.vector(angle, magnitude)
+  return math.cos(angle) * magnitude, math.sin(angle) * magnitude
+end
+
+
+function lume.random(a, b)
+  if not a then a, b = 0, 1 end
+  if not b then b = 0 end
+  return a + math.random() * (b - a)
+end
+
+
+function lume.randomchoice(t)
+  return t[math.random(#t)]
+end
+
+
+function lume.weightedchoice(t)
+  local sum = 0
+  for _, v in pairs(t) do
+    assert(v >= 0, "weight value less than zero")
+    sum = sum + v
+  end
+  assert(sum ~= 0, "all weights are zero")
+  local rnd = lume.random(sum)
+  for k, v in pairs(t) do
+    if rnd < v then return k end
+    rnd = rnd - v
+  end
+end
+
+
+function lume.isarray(x)
+  return type(x) == "table" and x[1] ~= nil
+end
+
+
+function lume.push(t, ...)
+  local n = select("#", ...)
+  for i = 1, n do
+    t[#t + 1] = select(i, ...)
+  end
+  return ...
+end
+
+
+function lume.remove(t, x)
+  local iter = getiter(t)
+  for i, v in iter(t) do
+    if v == x then
+      if lume.isarray(t) then
+        table.remove(t, i)
+        break
+      else
+        t[i] = nil
+        break
+      end
+    end
+  end
+  return x
+end
+
+
+function lume.clear(t)
+  local iter = getiter(t)
+  for k in iter(t) do
+    t[k] = nil
+  end
+  return t
+end
+
+
+function lume.extend(t, ...)
+  for i = 1, select("#", ...) do
+    local x = select(i, ...)
+    if x then
+      for k, v in pairs(x) do
+        t[k] = v
+      end
+    end
+  end
+  return t
+end
+
+
+function lume.shuffle(t)
+  local rtn = {}
+  for i = 1, #t do
+    local r = math.random(i)
+    if r ~= i then
+      rtn[i] = rtn[r]
+    end
+    rtn[r] = t[i]
+  end
+  return rtn
+end
+
+
+function lume.sort(t, comp)
+  local rtn = lume.clone(t)
+  if comp then
+    if type(comp) == "string" then
+      table.sort(rtn, function(a, b) return a[comp] < b[comp] end)
+    else
+      table.sort(rtn, comp)
+    end
+  else
+    table.sort(rtn)
+  end
+  return rtn
+end
+
+
+function lume.array(...)
+  local t = {}
+  for x in ... do t[#t + 1] = x end
+  return t
+end
+
+
+function lume.each(t, fn, ...)
+  local iter = getiter(t)
+  if type(fn) == "string" then
+    for _, v in iter(t) do v[fn](v, ...) end
+  else
+    for _, v in iter(t) do fn(v, ...) end
+  end
+  return t
+end
+
+
+function lume.map(t, fn)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  local rtn = {}
+  for k, v in iter(t) do rtn[k] = fn(v) end
+  return rtn
+end
+
+
+function lume.all(t, fn)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  for _, v in iter(t) do
+    if not fn(v) then return false end
+  end
+  return true
+end
+
+
+function lume.any(t, fn)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  for _, v in iter(t) do
+    if fn(v) then return true end
+  end
+  return false
+end
+
+
+function lume.reduce(t, fn, first)
+  local started = first ~= nil
+  local acc = first
+  local iter = getiter(t)
+  for _, v in iter(t) do
+    if started then
+      acc = fn(acc, v)
+    else
+      acc = v
+      started = true
+    end
+  end
+  assert(started, "reduce of an empty table with no first value")
+  return acc
+end
+
+
+function lume.unique(t)
+  local rtn = {}
+  for k in pairs(lume.invert(t)) do
+    rtn[#rtn + 1] = k
+  end
+  return rtn
+end
+
+
+function lume.filter(t, fn, retainkeys)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  local rtn = {}
+  if retainkeys then
+    for k, v in iter(t) do
+      if fn(v) then rtn[k] = v end
+    end
+  else
+    for _, v in iter(t) do
+      if fn(v) then rtn[#rtn + 1] = v end
+    end
+  end
+  return rtn
+end
+
+
+function lume.reject(t, fn, retainkeys)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  local rtn = {}
+  if retainkeys then
+    for k, v in iter(t) do
+      if not fn(v) then rtn[k] = v end
+    end
+  else
+    for _, v in iter(t) do
+      if not fn(v) then rtn[#rtn + 1] = v end
+    end
+  end
+  return rtn
+end
+
+
+function lume.merge(...)
+  local rtn = {}
+  for i = 1, select("#", ...) do
+    local t = select(i, ...)
+    local iter = getiter(t)
+    for k, v in iter(t) do
+      rtn[k] = v
+    end
+  end
+  return rtn
+end
+
+
+function lume.concat(...)
+  local rtn = {}
+  for i = 1, select("#", ...) do
+    local t = select(i, ...)
+    if t ~= nil then
+      local iter = getiter(t)
+      for _, v in iter(t) do
+        rtn[#rtn + 1] = v
+      end
+    end
+  end
+  return rtn
+end
+
+
+function lume.find(t, value)
+  local iter = getiter(t)
+  for k, v in iter(t) do
+    if v == value then return k end
+  end
+  return nil
+end
+
+
+function lume.match(t, fn)
+  fn = iteratee(fn)
+  local iter = getiter(t)
+  for k, v in iter(t) do
+    if fn(v) then return v, k end
+  end
+  return nil
+end
+
+
+function lume.count(t, fn)
+  local count = 0
+  local iter = getiter(t)
+  if fn then
+    fn = iteratee(fn)
+    for _, v in iter(t) do
+      if fn(v) then count = count + 1 end
+    end
+  else
+    if lume.isarray(t) then
+      return #t
+    end
+    for _ in iter(t) do count = count + 1 end
+  end
+  return count
+end
+
+
+function lume.slice(t, i, j)
+  i = i and absindex(#t, i) or 1
+  j = j and absindex(#t, j) or #t
+  local rtn = {}
+  for x = i < 1 and 1 or i, j > #t and #t or j do
+    rtn[#rtn + 1] = t[x]
+  end
+  return rtn
+end
+
+
+function lume.first(t, n)
+  if not n then return t[1] end
+  return lume.slice(t, 1, n)
+end
+
+
+function lume.last(t, n)
+  if not n then return t[#t] end
+  return lume.slice(t, -n, -1)
+end
+
+
+function lume.invert(t)
+  local rtn = {}
+  for k, v in pairs(t) do rtn[v] = k end
+  return rtn
+end
+
+
+function lume.pick(t, ...)
+  local rtn = {}
+  for i = 1, select("#", ...) do
+    local k = select(i, ...)
+    rtn[k] = t[k]
+  end
+  return rtn
+end
+
+
+function lume.keys(t)
+  local rtn = {}
+  local iter = getiter(t)
+  for k in iter(t) do rtn[#rtn + 1] = k end
+  return rtn
+end
+
+
+function lume.clone(t)
+  local rtn = {}
+  for k, v in pairs(t) do rtn[k] = v end
+  return rtn
+end
+
+
+function lume.fn(fn, ...)
+  assert(iscallable(fn), "expected a function as the first argument")
+  local args = { ... }
+  return function(...)
+    local a = lume.concat(args, { ... })
+    return fn(unpack(a))
+  end
+end
+
+
+function lume.once(fn, ...)
+  local f = lume.fn(fn, ...)
+  local done = false
+  return function(...)
+    if done then return end
+    done = true
+    return f(...)
+  end
+end
+
+
+local memoize_fnkey = {}
+local memoize_nil = {}
+
+function lume.memoize(fn)
+  local cache = {}
+  return function(...)
+    local c = cache
+    for i = 1, select("#", ...) do
+      local a = select(i, ...) or memoize_nil
+      c[a] = c[a] or {}
+      c = c[a]
+    end
+    c[memoize_fnkey] = c[memoize_fnkey] or {fn(...)}
+    return unpack(c[memoize_fnkey])
+  end
+end
+
+
+function lume.combine(...)
+  local n = select('#', ...)
+  if n == 0 then return noop end
+  if n == 1 then
+    local fn = select(1, ...)
+    if not fn then return noop end
+    assert(iscallable(fn), "expected a function or nil")
+    return fn
+  end
+  local funcs = {}
+  for i = 1, n do
+    local fn = select(i, ...)
+    if fn ~= nil then
+      assert(iscallable(fn), "expected a function or nil")
+      funcs[#funcs + 1] = fn
+    end
+  end
+  return function(...)
+    for _, f in ipairs(funcs) do f(...) end
+  end
+end
+
+
+function lume.call(fn, ...)
+  if fn then
+    return fn(...)
+  end
+end
+
+
+function lume.time(fn, ...)
+  local start = os.clock()
+  local rtn = {fn(...)}
+  return (os.clock() - start), unpack(rtn)
+end
+
+
+local lambda_cache = {}
+
+function lume.lambda(str)
+  if not lambda_cache[str] then
+    local args, body = str:match([[^([%w,_ ]-)%->(.-)$]])
+    assert(args and body, "bad string lambda")
+    local s = "return function(" .. args .. ")\nreturn " .. body .. "\nend"
+    lambda_cache[str] = lume.dostring(s)
+  end
+  return lambda_cache[str]
+end
+
+
+local serialize
+
+local serialize_map = {
+  [ "boolean" ] = tostring,
+  [ "nil"     ] = tostring,
+  [ "string"  ] = function(v) return string.format("%q", v) end,
+  [ "number"  ] = function(v)
+    if      v ~=  v     then return  "0/0"      --  nan
+    elseif  v ==  1 / 0 then return  "1/0"      --  inf
+    elseif  v == -1 / 0 then return "-1/0" end  -- -inf
+    return tostring(v)
+  end,
+  [ "table"   ] = function(t, stk)
+    stk = stk or {}
+    if stk[t] then error("circular reference") end
+    local rtn = {}
+    stk[t] = true
+    for k, v in pairs(t) do
+      rtn[#rtn + 1] = "[" .. serialize(k, stk) .. "]=" .. serialize(v, stk)
+    end
+    stk[t] = nil
+    return "{" .. table.concat(rtn, ",") .. "}"
+  end
+}
+
+setmetatable(serialize_map, {
+  __index = function(_, k) error("unsupported serialize type: " .. k) end
+})
+
+serialize = function(x, stk)
+  return serialize_map[type(x)](x, stk)
+end
+
+function lume.serialize(x)
+  return serialize(x)
+end
+
+
+function lume.deserialize(str)
+  return lume.dostring("return " .. str)
+end
+
+
+function lume.split(str, sep)
+  if not sep then
+    return lume.array(str:gmatch("([%S]+)"))
+  else
+    assert(sep ~= "", "empty separator")
+    local psep = patternescape(sep)
+    return lume.array((str..sep):gmatch("(.-)("..psep..")"))
+  end
+end
+
+
+function lume.trim(str, chars)
+  if not chars then return str:match("^[%s]*(.-)[%s]*$") end
+  chars = patternescape(chars)
+  return str:match("^[" .. chars .. "]*(.-)[" .. chars .. "]*$")
+end
+
+
+function lume.wordwrap(str, limit)
+  limit = limit or 72
+  local check
+  if type(limit) == "number" then
+    check = function(s) return #s >= limit end
+  else
+    check = limit
+  end
+  local rtn = {}
+  local line = ""
+  for word, spaces in str:gmatch("(%S+)(%s*)") do
+    local s = line .. word
+    if check(s) then
+      table.insert(rtn, line .. "\n")
+      line = word
+    else
+      line = s
+    end
+    for c in spaces:gmatch(".") do
+      if c == "\n" then
+        table.insert(rtn, line .. "\n")
+        line = ""
+      else
+        line = line .. c
+      end
+    end
+  end
+  table.insert(rtn, line)
+  return table.concat(rtn)
+end
+
+
+function lume.format(str, vars)
+  if not vars then return str end
+  local f = function(x)
+    return tostring(vars[x] or vars[tonumber(x)] or "{" .. x .. "}")
+  end
+  return (str:gsub("{(.-)}", f))
+end
+
+
+function lume.trace(...)
+  local info = debug.getinfo(2, "Sl")
+  local t = { info.short_src .. ":" .. info.currentline .. ":" }
+  for i = 1, select("#", ...) do
+    local x = select(i, ...)
+    if type(x) == "number" then
+      x = string.format("%g", lume.round(x, .01))
+    end
+    t[#t + 1] = tostring(x)
+  end
+  print(table.concat(t, " "))
+end
+
+
+function lume.dostring(str)
+  return assert((loadstring or load)(str))()
+end
+
+
+function lume.uuid()
+  local fn = function(x)
+    local r = math.random(16) - 1
+    r = (x == "x") and (r + 1) or (r % 4) + 9
+    return ("0123456789abcdef"):sub(r, r)
+  end
+  return (("xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx"):gsub("[xy]", fn))
+end
+
+
+function lume.hotswap(modname)
+  local oldglobal = lume.clone(_G)
+  local updated = {}
+  local function update(old, new)
+    if updated[old] then return end
+    updated[old] = true
+    local oldmt, newmt = getmetatable(old), getmetatable(new)
+    if oldmt and newmt then update(oldmt, newmt) end
+    for k, v in pairs(new) do
+      if type(v) == "table" then update(old[k], v) else old[k] = v end
+    end
+  end
+  local err = nil
+  local function onerror(e)
+    for k in pairs(_G) do _G[k] = oldglobal[k] end
+    err = lume.trim(e)
+  end
+  local ok, oldmod = pcall(require, modname)
+  oldmod = ok and oldmod or nil
+  xpcall(function()
+    package.loaded[modname] = nil
+    local newmod = require(modname)
+    if type(oldmod) == "table" then update(oldmod, newmod) end
+    for k, v in pairs(oldglobal) do
+      if v ~= _G[k] and type(v) == "table" then
+        update(v, _G[k])
+        _G[k] = v
+      end
+    end
+  end, onerror)
+  package.loaded[modname] = oldmod
+  if err then return nil, err end
+  return oldmod
+end
+
+
+local ripairs_iter = function(t, i)
+  i = i - 1
+  local v = t[i]
+  if v ~= nil then
+    return i, v
+  end
+end
+
+function lume.ripairs(t)
+  return ripairs_iter, t, (#t + 1)
+end
+
+
+function lume.color(str, mul)
+  mul = mul or 1
+  local r, g, b, a
+  r, g, b = str:match("#(%x%x)(%x%x)(%x%x)")
+  if r then
+    r = tonumber(r, 16) / 0xff
+    g = tonumber(g, 16) / 0xff
+    b = tonumber(b, 16) / 0xff
+    a = 1
+  elseif str:match("rgba?%s*%([%d%s%.,]+%)") then
+    local f = str:gmatch("[%d.]+")
+    r = (f() or 0) / 0xff
+    g = (f() or 0) / 0xff
+    b = (f() or 0) / 0xff
+    a = f() or 1
+  else
+    error(("bad color string '%s'"):format(str))
+  end
+  return r * mul, g * mul, b * mul, a * mul
+end
+
+
+local chain_mt = {}
+chain_mt.__index = lume.map(lume.filter(lume, iscallable, true),
+  function(fn)
+    return function(self, ...)
+      self._value = fn(self._value, ...)
+      return self
+    end
+  end)
+chain_mt.__index.result = function(x) return x._value end
+
+function lume.chain(value)
+  return setmetatable({ _value = value }, chain_mt)
+end
+
+setmetatable(lume,  {
+  __call = function(_, ...)
+    return lume.chain(...)
+  end
+})
+
+
+return lume