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-rw-r--r--libnm-core/nm-setting-team-port.c192
1 files changed, 192 insertions, 0 deletions
diff --git a/libnm-core/nm-setting-team-port.c b/libnm-core/nm-setting-team-port.c
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+/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
+/*
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301 USA.
+ *
+ * Copyright 2013 Jiri Pirko <jiri@resnulli.us>
+ */
+
+#include "config.h"
+
+#include <string.h>
+#include <ctype.h>
+#include <stdlib.h>
+#include <glib/gi18n-lib.h>
+
+#include "nm-setting-team-port.h"
+#include "nm-utils.h"
+#include "nm-utils-private.h"
+#include "nm-connection-private.h"
+#include "nm-setting-connection.h"
+#include "nm-setting-team.h"
+
+/**
+ * SECTION:nm-setting-team-port
+ * @short_description: Describes connection properties for team ports
+ *
+ * The #NMSettingTeamPort object is a #NMSetting subclass that describes
+ * optional properties that apply to team ports.
+ **/
+
+G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
+                         _nm_register_setting (TEAM_PORT, 3))
+NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
+
+#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
+
+typedef struct {
+	char *config;
+} NMSettingTeamPortPrivate;
+
+enum {
+	PROP_0,
+	PROP_CONFIG,
+	LAST_PROP
+};
+
+/**
+ * nm_setting_team_port_new:
+ *
+ * Creates a new #NMSettingTeamPort object with default values.
+ *
+ * Returns: (transfer full): the new empty #NMSettingTeamPort object
+ **/
+NMSetting *
+nm_setting_team_port_new (void)
+{
+	return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
+}
+
+/**
+ * nm_setting_team_port_get_config:
+ * @setting: the #NMSettingTeamPort
+ *
+ * Returns: the #NMSettingTeamPort:config property of the setting
+ **/
+const char *
+nm_setting_team_port_get_config (NMSettingTeamPort *setting)
+{
+	g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
+
+	return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
+}
+
+static gboolean
+verify (NMSetting *setting, NMConnection *connection, GError **error)
+{
+	if (connection) {
+		NMSettingConnection *s_con;
+		const char *slave_type;
+
+		s_con = nm_connection_get_setting_connection (connection);
+		if (!s_con) {
+			g_set_error (error,
+			             NM_CONNECTION_ERROR,
+			             NM_CONNECTION_ERROR_MISSING_SETTING,
+			             _("missing setting"));
+			g_prefix_error (error, "%s: ", NM_SETTING_CONNECTION_SETTING_NAME);
+			return FALSE;
+		}
+
+		slave_type = nm_setting_connection_get_slave_type (s_con);
+		if (   slave_type
+		    && strcmp (slave_type, NM_SETTING_TEAM_SETTING_NAME)) {
+			g_set_error (error,
+			             NM_CONNECTION_ERROR,
+			             NM_CONNECTION_ERROR_INVALID_PROPERTY,
+			             _("A connection with a '%s' setting must have the slave-type set to '%s'. Instead it is '%s'"),
+			             NM_SETTING_TEAM_PORT_SETTING_NAME,
+			             NM_SETTING_TEAM_SETTING_NAME,
+			             slave_type);
+			g_prefix_error (error, "%s.%s: ", NM_SETTING_CONNECTION_SETTING_NAME, NM_SETTING_CONNECTION_SLAVE_TYPE);
+			return FALSE;
+		}
+	}
+	return TRUE;
+}
+
+static void
+nm_setting_team_port_init (NMSettingTeamPort *setting)
+{
+}
+
+static void
+set_property (GObject *object, guint prop_id,
+              const GValue *value, GParamSpec *pspec)
+{
+	NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
+
+	switch (prop_id) {
+	case PROP_CONFIG:
+		priv->config = g_value_dup_string (value);
+		break;
+	default:
+		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+		break;
+	}
+}
+
+static void
+get_property (GObject *object, guint prop_id,
+              GValue *value, GParamSpec *pspec)
+{
+	NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
+
+	switch (prop_id) {
+	case PROP_CONFIG:
+		g_value_set_string (value, nm_setting_team_port_get_config (setting));
+		break;
+	default:
+		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+		break;
+	}
+}
+
+static void
+nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
+{
+	GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
+	NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
+
+	g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
+
+	/* virtual methods */
+	object_class->set_property = set_property;
+	object_class->get_property = get_property;
+	parent_class->verify       = verify;
+
+	/* Properties */
+	/**
+	 * NMSettingTeamPort:config:
+	 *
+	 * The JSON configuration for the team port. The property should contain raw
+	 * JSON configuration data suitable for teamd, because the value is passed
+	 * directly to teamd. If not specified, the default configuration is
+	 * used. See man teamd.conf for the format details.
+	 **/
+	/* ---ifcfg-rh---
+	 * property: config
+	 * variable: TEAM_PORT_CONFIG
+	 * description: Team port configuration in JSON. See man teamd.conf for details.
+	 * ---end---
+	 */
+	g_object_class_install_property
+		(object_class, PROP_CONFIG,
+		 g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
+		                      NULL,
+		                      G_PARAM_READWRITE |
+		                      NM_SETTING_PARAM_INFERRABLE |
+		                      G_PARAM_STATIC_STRINGS));
+}