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-rw-r--r--libnm-core/nm-setting-team.c186
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diff --git a/libnm-core/nm-setting-team.c b/libnm-core/nm-setting-team.c
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+/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
+/*
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301 USA.
+ *
+ * Copyright 2013 Jiri Pirko <jiri@resnulli.us>
+ */
+
+#include "config.h"
+
+#include <string.h>
+#include <stdlib.h>
+#include <glib/gi18n-lib.h>
+
+#include "nm-setting-team.h"
+#include "nm-utils.h"
+#include "nm-utils-private.h"
+#include "nm-connection-private.h"
+
+/**
+ * SECTION:nm-setting-team
+ * @short_description: Describes connection properties for teams
+ *
+ * The #NMSettingTeam object is a #NMSetting subclass that describes properties
+ * necessary for team connections.
+ **/
+
+G_DEFINE_TYPE_WITH_CODE (NMSettingTeam, nm_setting_team, NM_TYPE_SETTING,
+                         _nm_register_setting (TEAM, 1))
+NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM)
+
+#define NM_SETTING_TEAM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM, NMSettingTeamPrivate))
+
+typedef struct {
+	char *config;
+} NMSettingTeamPrivate;
+
+enum {
+	PROP_0,
+	PROP_CONFIG,
+	LAST_PROP
+};
+
+/**
+ * nm_setting_team_new:
+ *
+ * Creates a new #NMSettingTeam object with default values.
+ *
+ * Returns: (transfer full): the new empty #NMSettingTeam object
+ **/
+NMSetting *
+nm_setting_team_new (void)
+{
+	return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM, NULL);
+}
+
+/**
+ * nm_setting_team_get_config:
+ * @setting: the #NMSettingTeam
+ *
+ * Returns: the #NMSettingTeam:config property of the setting
+ **/
+const char *
+nm_setting_team_get_config (NMSettingTeam *setting)
+{
+	g_return_val_if_fail (NM_IS_SETTING_TEAM (setting), NULL);
+
+	return NM_SETTING_TEAM_GET_PRIVATE (setting)->config;
+}
+
+static gboolean
+verify (NMSetting *setting, NMConnection *connection, GError **error)
+{
+	return _nm_connection_verify_required_interface_name (connection, error);
+}
+
+static void
+nm_setting_team_init (NMSettingTeam *setting)
+{
+}
+
+static void
+finalize (GObject *object)
+{
+	NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
+
+	g_free (priv->config);
+
+	G_OBJECT_CLASS (nm_setting_team_parent_class)->finalize (object);
+}
+
+static void
+set_property (GObject *object, guint prop_id,
+              const GValue *value, GParamSpec *pspec)
+{
+	NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
+
+	switch (prop_id) {
+	case PROP_CONFIG:
+		g_free (priv->config);
+		priv->config = g_value_dup_string (value);
+		break;
+	default:
+		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+		break;
+	}
+}
+
+static void
+get_property (GObject *object, guint prop_id,
+              GValue *value, GParamSpec *pspec)
+{
+	NMSettingTeam *setting = NM_SETTING_TEAM (object);
+
+	switch (prop_id) {
+	case PROP_CONFIG:
+		g_value_set_string (value, nm_setting_team_get_config (setting));
+		break;
+	default:
+		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+		break;
+	}
+}
+
+static void
+nm_setting_team_class_init (NMSettingTeamClass *setting_class)
+{
+	GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
+	NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
+
+	g_type_class_add_private (setting_class, sizeof (NMSettingTeamPrivate));
+
+	/* virtual methods */
+	object_class->set_property = set_property;
+	object_class->get_property = get_property;
+	object_class->finalize     = finalize;
+	parent_class->verify       = verify;
+
+	/* Properties */
+	/**
+	 * NMSettingTeam:config:
+	 *
+	 * The JSON configuration for the team network interface.  The property
+	 * should contain raw JSON configuration data suitable for teamd, because
+	 * the value is passed directly to teamd. If not specified, the default
+	 * configuration is used.  See man teamd.conf for the format details.
+	 **/
+	/* ---ifcfg-rh---
+	 * property: config
+	 * variable: TEAM_CONFIG
+	 * description: Team configuration in JSON. See man teamd.conf for details.
+	 * ---end---
+	 */
+	g_object_class_install_property
+		(object_class, PROP_CONFIG,
+		 g_param_spec_string (NM_SETTING_TEAM_CONFIG, "", "",
+		                      NULL,
+		                      G_PARAM_READWRITE |
+		                      NM_SETTING_PARAM_INFERRABLE |
+		                      G_PARAM_STATIC_STRINGS));
+
+	/* ---dbus---
+	 * property: interface-name
+	 * format: string
+	 * description: Deprecated in favor of connection.interface-name, but can
+	 *   be used for backward-compatibility with older daemons, to set the
+	 *   team's interface name.
+	 * ---end---
+	 */
+	_nm_setting_class_add_dbus_only_property (parent_class, "interface-name",
+	                                          G_VARIANT_TYPE_STRING,
+	                                          _nm_setting_get_deprecated_virtual_interface_name,
+	                                          NULL);
+}